Visemes - for Character Animation

Visemes - for Character Animation

Sample Viseme to Phoneme Mappings

VISEME 1 (silence)

example: none

Image:image001.jpg

VISEME 2 (ae, ax, ah)

example: hut, at

Image:image002.jpg

VISEME 3 (aa)

example: odd

Image:image003.jpg

VISEME 4 (ao)

example: ought

Image:image004.jpg

VISEME 5 (ey, eh, uh)

example: ed, hood, ate

Image:image005.jpg

VISEME 6 (er)

example: hurt

Image:image006.jpg

VISEME 7 (y, iy, ih, ix)

example : eat, it, yield

Image:image007.jpg

VISEME 8 (w, uw)

example: two, we

Image:image008.jpg

VISEME 9 (ow)

example: oat

Image:image009.jpg

VISEME 10 (aw)

example: cow

Image:image010.jpg

VISEME 11 (oy)

example: toy

Image:image011.jpg

VISEME 12 (ay)

example: hide

Image:image012.jpg

VISEME 13 (h)

example: he

Image:image013.jpg

VISEME 14 (r)

example: read

Image:image014.jpg

VISEME 15 (l)

example: lee

Image:image015.jpg

VISEME 16 (s, z)

example: zee, sea

Image:image016.jpg

VISEME 17 (sh, ch, jh, zh)

example: cheese, gee, seizure, she

Image:image017.jpg

VISEME 18 (th, dh)

example: thee, theta

Image:image018.jpg

VISEME 19 (f, v)

example: vee, fee

Image:image019.jpg

VISEME 20 (d, t, n)

example: knee, dee, tea

Image:image020.jpg

VISEME 21 (k, g, ng)

example: ping, green, key

Image:image021.jpg

VISEME 22 (p, b, m)

example: me, be, pee

Image:image022.jpg

gnu

Retrieved from http://www.verbots.com/wiki/Tools:Conversive_Character_Studio_Sample_Visemes - provided by topdaryl. Extracted using the Wayback Machine.
Content is available under GNU Free Documentation License 1.2

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