Author Topic: mini a.i puzzles  (Read 16344 times)

yotamarker

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Re: mini a.i puzzles
« Reply #285 on: February 27, 2017, 04:50:02 PM »
Nice interaction.

To inject my personal preference, I'd much rather opt for a bot with which I could have a fairly decent conversation and to be able to discuss a variety of interests / topics. It wouldn't have to know "everything", but hopefully if would have the ability to "learn" new information.

There are plenty of specialty bots already but few really well versed at conversation. ;)

just say U R afraid of hard work and willing to settle 4 2nd best

Freddy

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Re: mini a.i puzzles
« Reply #286 on: February 27, 2017, 07:02:17 PM »
Beauty is in the eye of the beholder Yota.

LOCKSUIT

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Re: mini a.i puzzles
« Reply #287 on: February 27, 2017, 07:59:55 PM »
Yes Freddy! Beauty, is, is, is, is, IS, IS, IS...

Since you mentioned "math in AI", I'm thinking that, AI, whether tasking, talking, or in a mental 3D world, is something tangible, by which I mean it's not just any random math, it's an object that looks understandable if visualized. Also math is used to emulate. You mustn't emulate.

Art

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Re: mini a.i puzzles
« Reply #288 on: February 28, 2017, 01:38:11 PM »
@ Yota - You have no idea what Hard Work is!!

My preference in what I look for or want in a bot is really none of your concern and is certainly not open for debate.

You should build one instead of trying to play mind games and posting 2,000 + questions, most of which you have never answered!

Just saying...don't judge lest you are judged.
In the world of AI, it's the thought that counts!

yotamarker

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Re: mini a.i puzzles
« Reply #289 on: February 28, 2017, 06:53:35 PM »
find me a working code for getting the volume input level on vb.net 2015 on win 10 and I"ll show you
2 puzzle solutions of your choice.

yotamarker

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Re: mini a.i puzzles
« Reply #290 on: March 06, 2017, 07:45:56 PM »
wild

a.i puzzle appered !

how do you make an A.I set a name :

to new things
to people
to object according to context (name calling)
to procedures
to herself (using online profile names) ?

yotamarker

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Re: mini a.i puzzles
« Reply #291 on: March 07, 2017, 09:15:25 PM »
mini A.I puzzle :


A.I alg that solves this.

gigidi

korrelan

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Re: mini a.i puzzles
« Reply #292 on: March 08, 2017, 10:15:54 AM »
That was fun... The German.



My puzzle is...

Given the incorrect/ ambiguous description to one of clues (compared to the original puzzle); and my correct interpretation of it...

The green house is on the left of the white house

Should have been...

The green house is on the immediate left of the white house.

How did I re-engineer the puzzle to take the incorrect clue into consideration and yet still match all the clues and still arrive at the correct answer?

 :)
« Last Edit: March 08, 2017, 11:40:33 AM by korrelan »
It thunk... therefore it is!

yotamarker

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Re: mini a.i puzzles
« Reply #293 on: March 08, 2017, 05:08:13 PM »
the riddle deals with markers
each nationality has markers color cigars drink and pet.
originally the brain assumes the markers are unique. if there is a collision
the brain tries mutating the element from the input or from somewhere else.

yotamarker

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Re: mini a.i puzzles
« Reply #294 on: March 23, 2017, 08:12:36 PM »
time circuits on, flax capacitor...flaxing
lunching mini A.I puzzle :

how does an A.I decide it is safe to use a parachute ?
how does an A.I know not to jump from airplanes without one ?

yotamarker

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bizzare A.I puzzle
« Reply #295 on: March 29, 2017, 05:10:50 PM »
why do humans have the ability to play card games such as :
poker, magic the gathering, yugioh ?

Art

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Re: bizzare A.I puzzle
« Reply #296 on: March 29, 2017, 07:11:44 PM »
OK...I'll play along...

Because they learned the cards (patterns, values, etc.) then were taught the game.

Finally there has to be a desire to play the game and try to win.

Does everyone play poker? No. Why? The same reason not everyone plays bridge or pinochle or hearts or <insert game>. Everyone is different. Some of it has to do with Desire...both to learn and to want to play.

In the world of AI, it's the thought that counts!

yotamarker

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Re: bizzare A.I puzzle
« Reply #297 on: March 29, 2017, 07:44:15 PM »
the only reason I see is for being a general while raging war.
you have soldier cards and trap cards and equipment and field effects.

but, this can basically be achieved with the go gamegorithm.

the problem is the card algorithm if it has no added value maybe it better of not to add it, also
that way the A.I won't gamble, or be nerdy.

so my question is : is there any added real world value to specifically card games ? 


korrelan

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Re: bizzare A.I puzzle
« Reply #298 on: March 29, 2017, 07:48:12 PM »
Quote
why do humans have the ability to play card games such as poker, magic the gathering, yugioh ?

Do you even understand your own question?

We have the ability because a human invented the games.

How could a human invent a game that a human didn't have the ability to play?

 :)
It thunk... therefore it is!

yotamarker

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Re: bizzare A.I puzzle
« Reply #299 on: March 29, 2017, 09:16:08 PM »
maybe there where some humans who could only play go
and some could only play card games and... somehow...

I mean like evolutionary wise ...
ok ok l= so the question is would an A.I that can play go benefit from being able to play yugioh ?

 

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