user of items

  • 3 Replies
  • 549 Views
*

yotamarker

  • Trusty Member
  • ********
  • Replicant
  • *
  • 593
    • battle programming
user of items
« on: March 12, 2017, 03:25:02 pm »


the question is :
which action do you know that use optimization algorithms like the guy in the video ?
I can think of riding bicycle, and solving the rubik cube.

*

LOCKSUIT

  • Trusty Member
  • **********
  • Millennium Man
  • *
  • 1148
  • First it wiggles, then it is rewarded.
    • Enter Lair
Re: user of items
« Reply #1 on: March 12, 2017, 03:57:17 pm »
The optimization algorithm used for finding actions is always the action tweaker. Tweak by tweak. AI's can look at graphs and say hey this area has success etc.

As for rubiks cube - you already have the actions! Just need to know which way to turn when see " ". (linking actions to cue senses - input match sense>link>actions output.).

Interesting...

*

LOCKSUIT

  • Trusty Member
  • **********
  • Millennium Man
  • *
  • 1148
  • First it wiggles, then it is rewarded.
    • Enter Lair
Re: user of items
« Reply #2 on: March 12, 2017, 05:16:24 pm »
Therefore, fast/good workers are not necessarily tweaking actions, but finding out which to do.

If you were forced to do this or die, you can bet after a few days you'd be as good as the guy in the video.

*

yotamarker

  • Trusty Member
  • ********
  • Replicant
  • *
  • 593
    • battle programming
Re: user of items
« Reply #3 on: March 12, 2017, 08:38:54 pm »
commonly the stocker :

cut through the top of the vala with his nails or knife
next he loads the stock to the shelf one by one or two by two cans
if you try separating the nylon at this point the cans spill out.

he cuts a cross at the bottom  takes off the nylon and loads the whole vala to the shelf

 


What defines Human?
by Thierry (General Chat)
November 19, 2017, 10:55:02 pm
Deux Ex Machina
by ranch vermin (Future of AI)
November 19, 2017, 10:20:58 pm
Would you give your Artificial Superintelligence the option to end itself?
by ranch vermin (General AI Discussion)
November 19, 2017, 09:15:10 pm
Turing's Imitation Game
by Don Patrick (AI in Film and Literature.)
November 19, 2017, 07:15:32 pm
GPU paralleling question
by unreality (AI Programming)
November 19, 2017, 03:36:08 pm
Programming language designed specifically for AGI
by unreality (General AI Discussion)
November 19, 2017, 03:03:37 pm
new demo on the way
by ranch vermin (AI Programming)
November 19, 2017, 08:04:00 am
Those clever animals
by korrelan (General Chat)
November 18, 2017, 01:45:32 pm

Users Online

44 Guests, 2 Users
Users active in past 15 minutes:
infurl, ivan.moony
[Trusty Member]

Most Online Today: 49. Most Online Ever: 208 (August 27, 2008, 09:36:30 am)

Articles