What's everyone up to ?

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Data

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Re: What's everyone up to ?
« Reply #840 on: December 15, 2015, 01:29:35 pm »
Great news regarding the Daz Store Freddy :)

This time next year you will be a millionaire, or well on the way if nothing else.   8)

I found some goggles for Dogmeat  :D

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Freddy

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Re: What's everyone up to ?
« Reply #841 on: December 15, 2015, 02:29:43 pm »
Thanks. :)

Those goggles suit him.  8)

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Freddy

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Re: What's everyone up to ?
« Reply #842 on: December 15, 2015, 05:43:24 pm »
Put up the Christmas decorations, might need a refresh.

:present: :xmas: :present:

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Art

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Re: What's everyone up to ?
« Reply #843 on: December 15, 2015, 11:27:20 pm »
Dogmeat looks cool! For a minute I thought he was going for the first Steampunk Dog...that I've seen as there might have been others.
Hey, Steampunk dog outfit. Boots, saddle bag, goggles, hat, sidearm if allowable and general attitude! ;)
 O0
In the world of AI, it's the thought that counts!

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Freddy

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Re: What's everyone up to ?
« Reply #844 on: March 10, 2016, 11:37:19 pm »
I've been working on my models for Daz lately again. I just had my new one released which is a six metre long tentacle !

It seems to have gone down well over there, so I am a happy camper.

Here's a few images. It can be found in the Daz Store here if needed where there are also further images :

http://www.daz3d.com/widdershins-the-tentacle







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Art

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Re: What's everyone up to ?
« Reply #845 on: March 11, 2016, 04:51:49 pm »
I saw those earlier and thought they were very nicely done! Then again, that's just the way you roll!  O0

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Freddy

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Re: What's everyone up to ?
« Reply #846 on: March 11, 2016, 06:26:48 pm »
Thanks Art, I did have a lot of fun with this one.

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8pla.net

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Re: What's everyone up to ?
« Reply #847 on: March 13, 2016, 01:18:31 am »
Busy updating the homepage for: chatbot.tk
There is no theme yet.  It is all one PHP file
which posts back to itself.  Still working on it.
My Very Enormous Monster Just Stopped Using Nine

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ranch vermin

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Re: What's everyone up to ?
« Reply #848 on: March 13, 2016, 05:34:18 am »
hey gang,    ive been workin hard of course!!!   u know ol' ranchy.
   
ok. it aint lookin perfect yet, (not just pure full animating 3d construction off rgb only!!!!!) and possibly never will be, but just remember the "seeming" difficulty of this task - and the only important thing - the power it gives!



get the accelleration of the image, but its a little different than just 2 sobels.

the first sobel, gets the grain of the image, so its ordinary. (this is the velocity map.)

then the second sobel, is a median step that decides apon the radiuses it would like to make the "corner counts" make sure you obey divide by zed and square the radius.

then the third sobel. (which is actually the accelleration, the second difference.) operates by inverting the sampling radius given to it, to make high texture regions the smaller end of the scale, and the low texture regions. (the low scores.) the high texture scale.


Still lots of work yet, by my track record things ALWAYS improve past first discovery, so i dont know what this thing is going to look like in the end!

pure monocular 3d! wipass!!!



here:  it gets better ->  (there is a way to hold the camera to get the sonofagun lookin' a bit better shaped.

« Last Edit: March 13, 2016, 09:57:28 am by ranch vermin »

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Art

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Re: What's everyone up to ?
« Reply #849 on: March 13, 2016, 02:22:50 pm »
Your head is being transmorphed into a bizarre, animated, 3 dimensionally jagged apparition!!  :o

OK...so how's the rest of your day? ;)

That's some cool graphical experimentation. Are you headed in a particular direction of research with this?

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8pla.net

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Re: What's everyone up to ?
« Reply #850 on: March 13, 2016, 02:24:46 pm »
Hi Ranch,

I may have figured something out, (or at least made a significant observation).

However, I'll keep it a secret, so the video card companies may not "steal" it.

All I will mention is... There is, I think, a nice clue in the video!

So please read these comments as serious,

instead of jokingly, like we all like to do.




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ranch vermin

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Re: What's everyone up to ?
« Reply #851 on: March 13, 2016, 08:18:53 pm »
Hi sorry for late reply.
Art, and 8pla.   Ive got what I need now to make my terminator.

But only in software.
I have to now move onto hardware manufacture.  and start Magnus Robotics, and Chump-Tech incorperated.  And put australia ahead of the entire planet in artificial intelligence!
« Last Edit: March 14, 2016, 12:23:21 pm by ranch vermin »

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ivan.moony

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Re: What's everyone up to ?
« Reply #852 on: April 18, 2016, 05:04:32 pm »
I'm playing with → ("implication" operator) from logic. It seems that together with ∧ ("and" operator) and ∨ ("or" operator), but without ¬ ("not" operator), they are capable to construct complex programming type systems. Deduction from such a systems gives interesting results for defining type sets and reaching their values.

I'm finding logic analogies to Metafigure. Looks cool by now, and I've got some inspiration for more natural expressing of functions in Metafigure (again another change, it's a work in progress).

I'll let you know of the final result of this investigation and its applications on Metafigure.

Edit:
this is not the first time I reached for logic to find an inspiration. But I think there is more than just an inspiration. Something really interesting is happening with programming type systems if they are expressed with the language of logic. I'll try to define them fully with plain logic. Stay tuned.
« Last Edit: April 19, 2016, 06:47:04 pm by ivan.moony »
Dream big. The bigger the dream is, the more beautiful place the world becomes.

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Freddy

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Re: What's everyone up to ?
« Reply #853 on: May 10, 2016, 06:51:20 pm »
Currently I am programming my first game. It's inspired by an old 80s ZX Spectrum game called Lords of Midnight.

I have built the main engine in Unity and have that all up and running so I can move around a terrain. I deliberately kept the graphics minimalist to keep some of the feel of the original. I still have to do things like battle routines, enemy movement (a nice little ai problem there) and a lot of other stuff.

I've also made a terrain generator in javascript which also allows you to edit a map. Eventually I will have a site up where people can make and share maps and download them to their game client which will be a Windows build.

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Freddy

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Re: What's everyone up to ?
« Reply #854 on: May 13, 2016, 01:40:38 pm »
Could a few of you please do me a favour and see if you can get to my new site for the game ?

http://warsofmidnight.uk/

I'm having trouble getting an anti spam mod working right.

Thanks !