Author Topic: Hal and Robotics  (Read 6192 times)

Sigma X

  • ***
  • Nomad
  • Posts: 56
Hal and Robotics
« on: February 24, 2010, 05:35:31 PM »
I've made a bit of progress
ok here goes Parallax viewport can run in open cv
for vision input and even facial recongnition if memory serves
there was a plugin for hal halvision on te zabaware forum this plug in ran open cv
perhaps the two can be linked ...but how this is still a main problem
a solution is this I remember a poster (Freddy) stating a hub program to
run hal with other programs perhaps a program vritten in spin can link the two
hal can run programs then maybe the hub program can be the boundary between the two
and handle servos

maybe I should start this as a topic in the robotics forum but i'll need a moderators help
Humans and robots living together in harmony and equality that is my life's goal and ultimate wish.

Sigma X

  • ***
  • Nomad
  • Posts: 56
Re: Hal and Robotics
« Reply #1 on: February 24, 2010, 11:11:11 PM »
it turns out hal and the propeller can be interfaced by VB
all that leaves is a way to interface the two to operate properly
Humans and robots living together in harmony and equality that is my life's goal and ultimate wish.

Sigma X

  • ***
  • Nomad
  • Posts: 56
Re: Hal and Robotics
« Reply #2 on: March 05, 2010, 08:51:39 AM »
I know I should'nt ask but I gotta ask
during some research I took a moment to ask myself what language is hal in of cource this put all projects on a screeching halt I think it's visual basic and can run visual basic script
but I heard hal was written in java but it can run c++ programs
now i'm confused please help ANYONE my research and projects depend on it
Humans and robots living together in harmony and equality that is my life's goal and ultimate wish.

Freddy

  • *
  • Colossus
  • **********************
  • Posts: 5698
  • Mostly Harmless
Re: Hal and Robotics
« Reply #3 on: March 05, 2010, 09:04:22 AM »
Hi Sigma, I believe Hal is mainly written in Visual Basic and yes it can run VBScript in the brain part.  I have never heard of Java being used in Hal or that it can run C++, although I read once that parts of the program are written in C or C++.

C++ is a compiled language so Hal wouldn't be able to run anything unless it is compiled - meaning that yes you could write a program in C++ and then compile it and then get Hal to run it...

You might want to bear in mind that Hal's programmer Rob was planning on moving Hal towards a different programming language.

See here (scroll down to where Rob comments) :

http://www.zabaware.com/forum/topic.asp?TOPIC_ID=6830

You will see he said :

Quote
I will begin work on recreating Hal's brain from the ground up to break free of its VB6/VBscript legacy code. I have chosen C++/LUA as the replacement.

By the way, you might be interested in this for your project, it's a press release I got yesterday.

Robot Speech Recognition

Sigma X

  • ***
  • Nomad
  • Posts: 56
Re: Hal and Robotics
« Reply #4 on: March 05, 2010, 09:02:19 PM »
thanks alot this is quite helpful I hope rob keeps hal in visual basic a while longer I found a solution to hal interface to my robotics
but if he decides to change the code then it's cool too
Humans and robots living together in harmony and equality that is my life's goal and ultimate wish.

Sigma X

  • ***
  • Nomad
  • Posts: 56
Re: Hal and Robotics
« Reply #5 on: March 15, 2010, 08:01:18 PM »
I think I have every to start linking hal to robotics bit I'm in need of some help
How many plugins hal can have

I'm jsut thinking that hal can a response for visual recongnition mainly
just "see" a human face then tie in eMotion to better help responses such as if hal sees you smiling he'll respond with a positive tone which i'm sure there's a emotion plug in somewhere fore hal I cannot remember where
anyrate I need help with the first question
Humans and robots living together in harmony and equality that is my life's goal and ultimate wish.

Sigma X

  • ***
  • Nomad
  • Posts: 56
Re: Hal and Robotics
« Reply #6 on: March 16, 2010, 06:51:44 AM »
UPDATE: I think I've figured an answer for hal and robotics that answer is microsoft robotics studio this can handle many programming languages
and has many partners for them all I need now is a facial recongnition program
Humans and robots living together in harmony and equality that is my life's goal and ultimate wish.

Art

  • At the end of the game, the King and Pawn go into the same box.
  • *
  • Sentinel
  • *****************
  • Posts: 3847
Re: Hal and Robotics
« Reply #7 on: March 17, 2010, 09:08:48 AM »
Facial Recognition has been widely discussed on the Zabaware forum in the past. Some were able to make use of a program found at the CMU Repository although it's name escapes me at the moment.

I mentioned before that you might try looking at a program called Girder. It is extremely flexible and can easily be interfaced with a variety of other externals.

Good luck!
In the world of AI, it's the thought that counts!

Sigma X

  • ***
  • Nomad
  • Posts: 56
Re: Hal and Robotics
« Reply #8 on: March 19, 2010, 07:15:17 AM »
I had no luck finding that program
as well please explain what is Girder one more time art I don't remember for the life of me
Humans and robots living together in harmony and equality that is my life's goal and ultimate wish.

Art

  • At the end of the game, the King and Pawn go into the same box.
  • *
  • Sentinel
  • *****************
  • Posts: 3847
Re: Hal and Robotics
« Reply #9 on: March 20, 2010, 03:05:54 AM »
http://www.promixis.com/

OK...It took me all of 2 seconds to find this...
http://www.cs.cmu.edu/afs/cs/project/ai-repository/ai/areas/0.html

I trust you can locate your area of interest...

Good luck!
In the world of AI, it's the thought that counts!

Sigma X

  • ***
  • Nomad
  • Posts: 56
Re: Hal and Robotics
« Reply #10 on: March 29, 2010, 05:20:48 PM »
Has any one interfaced ultra hal and microsoft robotics developer studio
I thought I seen it some where but I wanted to be sure
Humans and robots living together in harmony and equality that is my life's goal and ultimate wish.

Sigma X

  • ***
  • Nomad
  • Posts: 56
Re: Hal and Robotics
« Reply #11 on: July 26, 2010, 03:13:49 AM »
I don't think hal would be useful in a robot body sadly to say the programming would be too much for it hal does have many uses but even I cannot do this task alone therefor I must scrap it but I did attempt somthing interesting though however I must reasearch hal all over again
Humans and robots living together in harmony and equality that is my life's goal and ultimate wish.

Art

  • At the end of the game, the King and Pawn go into the same box.
  • *
  • Sentinel
  • *****************
  • Posts: 3847
Re: Hal and Robotics
« Reply #12 on: July 27, 2010, 09:42:04 AM »
Keep in mind that Hal contains a core level that is proprietary and not open to the public. The inner workings are at a deeper internal level than you see or can get to as it's user.

If Hal were totally Open Source that would be one thing and you'd have total access to manipulate
and experiment as your heart desires...however...Hal is not.

Again...with robotics, it all comes down to the software.

Good luck!
In the world of AI, it's the thought that counts!

Data

  • *
  • Millennium Man
  • **********
  • Posts: 1233
  • Overclocked // Undervolted
    • Datahopa - Share your thoughts ideas and creations
Re: Hal and Robotics
« Reply #13 on: July 27, 2010, 11:03:02 AM »
Talking of Hal, checkout what I found on the tube. 




Art

  • At the end of the game, the King and Pawn go into the same box.
  • *
  • Sentinel
  • *****************
  • Posts: 3847
Re: Hal and Robotics
« Reply #14 on: July 27, 2010, 09:51:42 PM »
From viewing the videos, we can see that Hal is exploring new venues and methods with which to learn and interact.

Hal is soon to have it's own proprietary graphics engine and characters as well.

Nice find!

In the world of AI, it's the thought that counts!

 

Welcome

Please login or register.



Login with username, password and session length
Congratulations to SquareBear
by 8pla.net (General Chat)
September 24, 2016, 04:47:09 PM
speak3D_chung_dll a dll for display face3D talking avatars in openGL
by 8pla.net (General Avatar Talk)
September 24, 2016, 04:19:44 PM
Hold Me Tight
by Claude (Video)
September 23, 2016, 10:48:19 PM
Explicit NL notation
by Zero (AI Programming)
September 23, 2016, 11:15:06 AM
Chatbots in the news...
by Art (General Chatbots and Software)
September 23, 2016, 01:17:29 AM
The Ultimate Master Diagram Of All Of Human Intelligence Is Here.
by LOCKSUIT (General Chat)
September 22, 2016, 10:07:38 PM
Grafitti artist
by Art (Graphics)
September 22, 2016, 06:07:51 PM
The Celluloid Sage
by Art (General Chat)
September 22, 2016, 03:11:31 PM
Automated screening for childhood communication disorders
by Tyler (AI News )
September 24, 2016, 04:48:05 AM
Video gamers outdo scientists in contest to discover protein's shape
by Tyler (AI News )
September 23, 2016, 10:48:14 PM
What’s new in robotics this week: British Standards Institute releases guidelines for ethical robot design
by Tyler (Robotics News)
September 23, 2016, 10:48:13 PM
A practical look at latency in robotics: The importance of metrics and operating systems
by Tyler (Robotics News)
September 23, 2016, 04:48:04 PM
Google Allo released, letting people chat while being watched by its robots
by Tyler (AI News )
September 23, 2016, 10:48:41 AM
Researchers Use Machine Learning to Detect Pathogenic Bacteria in Cattle
by Tyler (AI News )
September 23, 2016, 04:48:25 AM
How artificial intelligence is redefining the future of real estate
by Tyler (AI News )
September 22, 2016, 10:48:27 PM
Robot doesn't have to behave and look like a human
by Tyler (AI News )
September 22, 2016, 10:48:27 PM

Users Online

11 Guests, 1 User
Users active in past 15 minutes:
kei10
[Trusty Member]

Most Online Today: 83. Most Online Ever: 208 (August 27, 2008, 08:24:30 AM)

Articles