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LOCKSUIT

Cool AI site not sure what it is yet in General AI Discussion

https://www.alignmentforum.org/posts/FoiiRDC3EhjHx7ayY/introducing-the-ai-alignment-forum-faq

maybe 8pla was talking about this site, unsure, still reading it...

They are trying to align something though

16 Comments | Started April 20, 2019, 05:54:27 pm
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Art

Mush Spot...Mush!! in Robotics News

Recall the robotic "dog-like" creature from Boston Dynamics?
How about 10 of them?
How about 10 of them working together pulling a Truck up a slight incline?

Watch: https://www.youtube.com/watch?v=OnWolLQSZic

2 Comments | Started Today at 02:21:19 pm
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Tyler

3Q: Setting academic parameters for the MIT Schwarzman College of Computing in Robotics News

3Q: Setting academic parameters for the MIT Schwarzman College of Computing
19 April 2019, 4:29 pm

In February, the Institute established five working groups to generate ideas for different components of the structure and operation of the new MIT Stephen A. Schwarzman College of Computing. Three community forums for all five working groups were held Wednesday, April 17, and Thursday, April 18. Troy Van Voorhis, the Haslam and Dewey Professor of Chemistry, and Srini Devadas, the Webster Professor of Electrical Engineering and Computer Science, are co-chairs of the Working Group on Curricula and Degrees, which is charged with studying how to develop new curricula for the college, what degrees should be shifted from their existing departments into the college,  what new degrees or other credentials might be created, and how to design dual-degree programs with existing departments. MIT News checked in with Van Voorhis and Devadas to find out about the group’s goals, processes, and progress so far.

Q: What process has your working group undergone in preparing your report, and how many people have been involved?

A: We have about 15 members in the committee not including the co-chairs. All schools are represented, as are staff and students. We meet each week for an hour and there are email discussions between meetings. We started with naming ourselves CoC2 (College of Computing Committee on Curricula) and drafting an educational mission for the college. We have been refining our mission statement throughout our discussions.

We have had extensive discussions on how the college can provide a broad funnel for undergraduate and graduate students interested in computing by offering various types of credentials, including minors, joint degree programs, and certificates. During these meetings, we have discussed the pros and cons of current credentials, and members have proposed new variants that might better serve the needs of students.

At the graduate level, we discussed the Business Analytics Certificate in Sloan as an example of a structure that we might want to replicate in the college, but with a focus on computation. We have begun writing our report that is due at the end of the semester.

Q: Could you describe any areas that participants in the process have readily agreed on, or others that have turned out to be contentious?

A: We have focused primarily on pedagogical aspects thus far, and not on operational aspects, for example: faculty receiving credit for teaching courses jointly across the college and other schools; whether the college is responsible for all joint majors, as opposed to departments, etc. This is largely because these questions are clearly dependent on the eventual structure of the college and the responsibilities of faculty who are primary in the college and those that are affiliated. Given our timeline, it makes sense to visit these questions in a holistic manner after all the committees have written their reports.

Our discussions have been always informative and often passionate, but not contentious in the least. As an example, we were able to draft an educational mission that everyone largely agreed with in short order, and the ongoing refinement has been about getting nuances “right.” Our meeting with the Societal Impact committee was productive and impacted our mission statement, and will impact our report.

Q: What do you see as the next steps once you finish your working group's report?

A: Provost [Martin] Schmidt, Dean [Dan] Huttenlocher, and the administration will determine next steps. First, the organizational structure of the college needs to be determined — in other words, what departments are in the college, and more important from our committee’s standpoint, what degree programs will be the college’s responsibility. A very important set of decisions relates to faculty appointments in the college and how credit for teaching classes in the college is assigned by departments within and outside the college.

There is some work that can proceed in parallel — for example, a new committee could engage the Committee on Curricula to discuss potential flexibility in the current restriction of “at most two courses in a minor can be used to satisfy a major requirement.” The exploration of degree programs that offer a truly integrated experience across computation and another discipline is another possibility.

Source: MIT News - CSAIL - Robotics - Computer Science and Artificial Intelligence Laboratory (CSAIL) - Robots - Artificial intelligence

Reprinted with permission of MIT News : MIT News homepage



Use the link at the top of the story to get to the original article.

Started Today at 12:05:02 pm
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hainaa

VQA based on image captions in General Project Discussion

Hi,

Is there some paper related to the task of answering an image based question given as input an image and its description.
I tried to search online but I didn't find any but I remember some days back I saw such work. If anyone know of some work related to it, please share the link.

Thanks!

2 Comments | Started Today at 07:28:47 am
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AnMa

social robots in General Chat

Please help me with my master theses and participate in my short survey about social robots!  :)
I need 50 participants from the USA! Thank you!!  :) :)

https://survey2.edu.uni-graz.at/651634/lang-en

6 Comments | Started April 20, 2019, 03:26:00 pm
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Art

How old does this make you feel? in AI in Film and Literature.

Remember that great Sci-Fi Trilogy called, THE MATRIX ?
Yeah...great production and symbolism, etc., etc.

Well, friends, that happened over 20 years ago!!

https://en.wikipedia.org/wiki/The_Matrix

Yep, 2 decades have gone by and you chose to take the RED PILL instead...Oh well...
How's the simulation going for you so far?  O0

6 Comments | Started April 20, 2019, 02:57:50 pm
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Tyler

Vivienne Sze wins Edgerton Faculty Award in Robotics News

Vivienne Sze wins Edgerton Faculty Award
17 April 2019, 10:25 pm

Vivienne Sze, an associate professor in the Department of Electrical Engineering and Computer Science (EECS), has received the 2018-2019 Harold E. Edgerton Faculty Achievement Award.

The award, announced at today’s MIT faculty meeting, commends Sze for “her seminal and highly regarded contributions in the critical areas of deep learning and low-power video coding, and for her educational successes and passion in championing women and under-represented minorities in her field."

Sze’s research involves the co-design of energy-aware signal processing algorithms and low-power circuit, architecture, and systems for a broad set of applications, including machine learning, computer vision, robotics, image processing, and video coding. She is currently working on projects focusing on autonomous navigation and embedded artificial intelligence (AI) for health-monitoring applications.

“In the domain of deep learning, [Sze] created the Eyeriss chip for accelerating deep learning algorithms, building a flexible architecture to handle different convolutional shapes,” the Edgerton Faculty Award selection committee said in announcing its decision. “Eyeriss is also the first deep neural network accelerator to exploit data statistics of the network to further reduce energy consumption twofold, a substantial accomplishment in this field.” In addition, the committee noted that Sze’s work on High Efficiency Video Coding (HEVC) influenced the development of standards now in widespread use, including the improvements that provide the enabling technology for video-accessing on iPhones and Android phones worldwide.

Sze’s educational contributions include a popular conference tutorial on hardware architectures for deep neural networks, which she has turned into a regularly offered MIT subject that can be used to satisfy the EECS doctoral qualifying procedures. In addition, students praise “her ability to connect theory and practice through enjoyable and helpful lectures,” the selection committee noted.

Finally, the committee acknowledged Sze’s efforts in promoting the inclusion and advancement of women and under-represented minorities in the field. Most recently, she served as a technical co-chair of Rising Stars in EECS 2018, which brought 76 of the world’s top women graduate students and postdoctoral researchers to MIT for an intensive two-day workshop on academic careers. (As a PhD student, Sze participated in the inaugural Rising Stars in EECS workshop, held at MIT in 2012.)

Sze received a bachelor’s degree with honors from the University of Toronto and a master’s degree and PhD from MIT, all in electrical engineering. From 2010 to 2013, she was a member of the technical staff in the R&D Center at Texas Instruments (TI), where she designed low-power algorithms and architectures for video coding. In that role, she represented TI on the Joint Collaborative Team on Video Coding during the development of HEVC, which later received an Engineering Emmy Award. Sze returned to MIT in 2013 as an assistant professor of electrical engineering and computer science and was promoted to associate professor without tenure in July 2017. She is also a principal investigator in the Research Lab of Electronics, has co-authored more than 60 publications in proceedings of refereed conferences and journals, and holds more than 25 issued patents.

Other honors include a 2018 Google Faculty Research Award, a 2018 Facebook Faculty Award, a 2018 Qualcomm Faculty Award, and a 2016 Young Investigator Research Program Award from the Air Force Office of Scientific Research, among others. In 2011, she received MIT’s Jin-Au Kong Outstanding Doctoral Thesis Prize in Electrical Engineering.

The annual Edgerton Faculty Award was established in 1982 as a tribute to Institute Professor Emeritus Harold E. Edgerton in recognition of his active support of junior faculty members. Each year, a committee presents the award to one or more non-tenured faculty members to recognize exceptional contributions in research, teaching, and service.

The 2018-2019 Edgerton Award Selection Committee was chaired by Professor Ian Hunter, the George N. Hatsopoulos Professor in Thermodynamics in the Department of Mechanical Engineering. Committee members included Catherine Drennan, professor of chemistry and biology; Jay Scheib, Class of 1949 Professor of Theater; Antoinette Schoar, the Michael M. Koerner (1949) Professor of Finance and Entrepreneurship at the MIT Sloan School of Management; and Andrew Scott, professor of architecture and urbanism.

Source: MIT News - CSAIL - Robotics - Computer Science and Artificial Intelligence Laboratory (CSAIL) - Robots - Artificial intelligence

Reprinted with permission of MIT News : MIT News homepage



Use the link at the top of the story to get to the original article.

Started April 21, 2019, 12:00:19 pm
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ivan.moony

Look what some people believe in, and it is related to AI in General Chat

It is an hour length conspiracy theory video, religion related, just a little bit of transhumanism and AI in the last minutes. No wonder Ben Goertzel has enemies out there with things like this one circulating around. But it's a good music all the way, I'll give them that much.

https://www.youtube.com/watch?v=pW8d2Bomd5c

Those giant skeletons photos got me worried, though.

3 Comments | Started March 16, 2019, 09:23:17 pm
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Tyler

3Q: Structuring the MIT Schwarzman College of Computing in Robotics News

3Q: Structuring the MIT Schwarzman College of Computing
17 April 2019, 2:29 pm

In February, the Institute established five working groups to generate ideas for different components of the structure and operation of the new MIT Stephen A. Schwarzman College of Computing. The Organizational Structure working group is charged with recommending ways to organize the college’s departments and programs, establish its governance, and link it academically with MIT’s five schools, among other considerations. To get a glimpse at the group’s goals and progress, MIT News recently spoke with co-chairs Nelson Repenning, the associate dean of leadership and special projects and the Distinguished Professor of System Dynamics and Organization Studies at the MIT Sloan School of Management; and Asu Ozdaglar, the School of Engineering Distinguished Professor of Engineering and head of the Department of Electrical Engineering and Computer Science (EECS). Three community forums for all five working groups are being held Wednesday, April 17, and Thursday, April 18.

Q: Distilled, what are the key goals of your working group?

Repenning: First, we want to continue to have world-class research and teaching in computer science. Second, we want to develop a structure that will support people outside the field of computer science who are using and developing new computational innovations to do research. Computing is going to be much more tightly connected with the rest of the activity that happens at MIT, so we have to continue to infuse and support computing in all places where it’s relevant.

One challenge we face in developing such a structure is that right now, though they share a department, electrical engineering and computer science are somewhat divided. Our committee feels that categorizing everyone as either/or has outlived its usefulness and is creating needless friction. We aren’t quite sure yet how to resolve this issue, but we are working on it.

Ozdaglar: We are also discussing how to build bi-directional bridges to support interdisciplinary research between computing and other academic disciplines. Another important goal is to incorporate social science not as an afterthought, but as a critical component of future computing research.

Q: What major lessons have you learned in this process?

Repenning: Many of the fields we have at MIT move pretty fast, computer science being the most significant example now. Our organizational structure for teaching and hiring side doesn’t move fast enough to keep up. We are trying to design and reorganize a structure that can adapt to this changing landscape. It’s been challenging considering everyone’s differing views. It’s high stakes. Researchers care a lot about what they do, and don’t want their lives disrupted.

What I didn’t expect when I jumped into this is that we have a chance to set a standard here that could have impact far beyond the [MIT Schwarzman College of Computing]. There have been tectonic shifts in what we do here and, whether it’s genomics or sustainability, we may launch a new entity around another hot field in the near future. So, there will have to be a lot of thinking about how we add more dynamism to our existing organizational structure, so we’re continue to hire the right faculty and prepare students for challenges they’ll face when they graduate.

Q: Where are you now in the process and what’s left to do before submitting your summary report?

Ozdaglar: These new entities are way too complicated to try to design from a clean sheet of paper. We spent quite a bit of time going through a variety of structures we have for organizational research and technology here and elsewhere, and did a thorough diagnosis about what we liked and didn’t like about those structures. We went through EECS, CSAIL, IDSS, ORC, and IMES, and talked about the structures of entities at other schools. Our goal is to evaluate the strength and weaknesses of a bunch of different design options.

Repenning: Now, we have a pretty good sense of the landscape and are evaluating some strong designs. I will say the commitment of everyone at MIT to make this work has been remarkable. We’ve been meeting each week and everyone shows up, even people from departments that may not connect much with the new college. I think it’s a good testament to MIT’s culture.

Source: MIT News - CSAIL - Robotics - Computer Science and Artificial Intelligence Laboratory (CSAIL) - Robots - Artificial intelligence

Reprinted with permission of MIT News : MIT News homepage



Use the link at the top of the story to get to the original article.

Started April 20, 2019, 12:01:19 pm
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Tyler

XKCD Comic : Email Settings in XKCD Comic

Email Settings
19 April 2019, 5:00 am

What are all these less-than signs? What's an HREF? Look, we know you live in a fancy futuristic tech world, but not all of us have upgraded to the latest from Sun Microsystems.

Source: xkcd.com

Started April 20, 2019, 12:01:19 pm
Metal Gear Series - Metal Gear RAY

Metal Gear Series - Metal Gear RAY in Robots in Games

Metal Gear RAY is an anti-Metal Gear introduced in Metal Gear Solid 2: Sons of Liberty. This Metal Gear model comes in two variants: a manned prototype version developed to combat Metal Gear derivatives and an unmanned, computer-controlled version.

Metal Gear RAY differs from previous Metal Gear models in that it is not a nuclear launch platform, but instead a weapon of conventional warfare, originally designed by the U.S. Marines to hunt down and destroy the many Metal Gear derivatives that became common after Metal Gear REX's plans leaked following the events of Shadow Moses.

Apr 08, 2019, 17:35:36 pm
Fallout 3 - Liberty Prime

Fallout 3 - Liberty Prime in Robots in Games

Liberty Prime is a giant, military robot, that appears in the Fallout games. Liberty Prime fires dual, head-mounted energy beams, which are similar to shots fired from a Tesla cannon.

He first appears in Fallout 3 and also it's add-on Broken Steel. Then again in Fallout 4 and later in 2017 in Fallout: The Board Game.

Apr 07, 2019, 15:20:23 pm
Building Chatbots with Python

Building Chatbots with Python in Books

Build your own chatbot using Python and open source tools. This book begins with an introduction to chatbots where you will gain vital information on their architecture. You will then dive straight into natural language processing with the natural language toolkit (NLTK) for building a custom language processing platform for your chatbot. With this foundation, you will take a look at different natural language processing techniques so that you can choose the right one for you.

Apr 06, 2019, 20:34:29 pm
Voicebot and Chatbot Design

Voicebot and Chatbot Design in Books

Flexible conversational interfaces with Amazon Alexa, Google Home, and Facebook Messenger.

We are entering the age of conversational interfaces, where we will interact with AI bots using chat and voice. But how do we create a good conversation? How do we design and build voicebots and chatbots that can carry successful conversations in in the real world?

In this book, Rachel Batish introduces us to the world of conversational applications, bots and AI. You’ll discover how - with little technical knowledge - you can build successful and meaningful conversational UIs. You’ll find detailed guidance on how to build and deploy bots on the leading conversational platforms, including Amazon Alexa, Google Home, and Facebook Messenger.

Apr 05, 2019, 15:43:30 pm
Build Better Chatbots

Build Better Chatbots in Books

A Complete Guide to Getting Started with Chatbots.

Learn best practices for building bots by focusing on the technological implementation and UX in this practical book. You will cover key topics such as setting up a development environment for creating chatbots for multiple channels (Facebook Messenger, Skype, and KiK); building a chatbot (design to implementation); integrating to IFTT (If This Then That) and IoT (Internet of Things); carrying out analytics and metrics for chatbots; and most importantly monetizing models and business sense for chatbots.

Build Better Chatbots is easy to follow with code snippets provided in the book and complete code open sourced and available to download.

Apr 04, 2019, 15:21:57 pm
Chatbots and Conversational UI Development

Chatbots and Conversational UI Development in Books

Conversation as an interface is the best way for machines to interact with us using the universally accepted human tool that is language. Chatbots and voice user interfaces are two flavors of conversational UIs. Chatbots are real-time, data-driven answer engines that talk in natural language and are context-aware. Voice user interfaces are driven by voice and can understand and respond to users using speech. This book covers both types of conversational UIs by leveraging APIs from multiple platforms. We'll take a project-based approach to understand how these UIs are built and the best use cases for deploying them.

Build over 8 chatbots and conversational user interfaces with leading tools such as Chatfuel, Dialogflow, Microsoft Bot Framework, Twilio, Alexa Skills, and Google Actions and deploying them on channels like Facebook Messenger, Amazon Alexa and Google Home.

Apr 03, 2019, 22:30:30 pm
Human + Machine: Reimagining Work in the Age of AI

Human + Machine: Reimagining Work in the Age of AI in Books

Look around you. Artificial intelligence is no longer just a futuristic notion. It's here right now--in software that senses what we need, supply chains that "think" in real time, and robots that respond to changes in their environment. Twenty-first-century pioneer companies are already using AI to innovate and grow fast. The bottom line is this: Businesses that understand how to harness AI can surge ahead. Those that neglect it will fall behind. Which side are you on?

Apr 02, 2019, 17:19:14 pm
Metal Arms: Glitch In The System - Glitch

Metal Arms: Glitch In The System - Glitch in Robots in Games

Metal Arms: Glitch in the System is a third-person shooter action-adventure video game, developed by American team Swingin' Ape Studios and released in 2003. The game follows a robot named Glitch as he joins forces with the Droids in their fight against General Corrosive and his Milbots.

Apr 01, 2019, 21:17:33 pm
10 of the Most Innovative Chatbots on the Web

10 of the Most Innovative Chatbots on the Web in Articles

Love them or hate them, chatbots are here to stay. Chatbots have become extraordinarily popular in recent years largely due to dramatic advancements in machine learning and other underlying technologies such as natural language processing. Today’s chatbots are smarter, more responsive, and more useful – and we’re likely to see even more of them in the coming years.

Mar 31, 2019, 00:32:28 am
Borderlands - Claptrap

Borderlands - Claptrap in Robots in Games

Borderlands is a series of action role-playing first-person shooter video games in a space western science fantasy setting, created by Gearbox Software and published by 2K Games for multiple platforms.

Several characters appear in multiple Borderlands games. The little yellow robot Claptrap (voiced by David Eddings), the de facto mascot for the franchise, has appeared in all games as a non-player character (NPC) and in the Pre-Sequel as a playable character.

Mar 30, 2019, 13:14:58 pm
Slave Zero - Slave Zero

Slave Zero - Slave Zero in Robots in Games

Taking place 500 years in the future, the game tells the story of Lu Chen, a sinister world overlord more commonly known as the SovKhan, who rules the Earth from a massive complex called Megacity S1-9.

The game follows "Slave Zero" as he wages war against the SovKhan's forces throughout every part of Megacity S1-9.

First released on the Dreamcast console.

Mar 29, 2019, 12:17:05 pm