Ai Dreams Forum

Member's Experiments & Projects => AI Programming => Topic started by: JekasG on February 17, 2015, 01:09:51 pm

Title: Basic Node Based Pathfinding
Post by: JekasG on February 17, 2015, 01:09:51 pm
Hi everyone,

I am new to pathfinding but i have read and watched through some articles, blogs and videos about Pathfinding.

Since those that i have read and watched from are mainly for RTS Games, Grid Based Pathfinding.

I couldnt find any tutorials where it explains in details of how you can make your own Node Based Pathfinding System.

So i hope, you guys could give me some insightful information to enlight me or even provide useful links which can help me.


I just want to make a very Basic Node Based Pathfinding system, and from that i hope to work from it to make it into a Pathfinding System suitable for my game.


Thank you in advance, you help is very much appreciated.
Title: Re: Basic Node Based Pathfinding
Post by: Art on February 17, 2015, 01:22:05 pm
Welcome!

Seems that there is an abundance of site that outline, explain and deal with the subject of Pathfinding and how it can be used in gaming, bot maze navigation, etc., but none with any programming examples for one to use.

Perhaps you might try some gaming sites or dig a bit further in maze navigation AI or similar.

Good luck!
Title: Re: Basic Node Based Pathfinding
Post by: JekasG on February 17, 2015, 01:27:30 pm
But those maze navigation AI , they use a Grid Based Pathfinding System.

Whereas, i want a Node Based Pathfinding System.
Title: Re: Basic Node Based Pathfinding
Post by: Freddy on February 17, 2015, 08:48:53 pm
Couple of sites here :

http://aigamedev.com/ (http://aigamedev.com/)

http://www.gameai.com/ (http://www.gameai.com/)