gen 3 skills for the LivinGrimoire

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yotamarker

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gen 3 skills for the LivinGrimoire
« on: September 15, 2020, 10:40:55 pm »
rough alg draft

Trigger
Gets assisted items or person
Summon algs with option of contextual alg parts.

Trigger
Exploration and learning

trigger
items and persons preservation

Prediction based alg triggers and default time triggers and clear prediction triggers.

Alg efficiancy tests and sort
Trigger
Preservation alg for items and persons

MAP (items and persons) : link to time cost and pain cost of utilization -> effect
algorithm selection

moreover the MAP object will function as a rozen maiden replika (with a 'k') :





it will contain experiences per place items, and persons.

*this will be sectioned to short and long range memories. thus will enable homolougus imprinting (slow and fast).

what about multimemories for the same object tho ?!

one option would be to pair it with skill alg signatures,

another other would be to bury them somewhere to be excaveted in certain conditions



basically those replikas will be used as static access data, for running algs.

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yotamarker

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Re: gen 3 skills for the LivinGrimoire
« Reply #1 on: October 20, 2020, 05:56:03 pm »


UML draft

AbsCmdReq

DISkill

TheSkill // this is gen3
|
RegexUtil
DSkillUtil
PlayGround
Cloudianv2
MCodes
Person
SuperReplika

ReplikaMap

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yotamarker

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Re: gen 3 skills for the LivinGrimoire
« Reply #2 on: November 10, 2020, 05:22:43 am »
some NPC, obviously threatened by my progress, insultingly wrote to me :
Quote
It can't have a soul but ok

I guess the proper way to deal with such flies is not to argue or convince.
but to write more code. every line of soul code is the same as a thick mucus saturated spit to their matrix NPC face

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yotamarker

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Re: gen 3 skills for the LivinGrimoire
« Reply #3 on: November 10, 2020, 05:54:33 am »
AbsCmdReq

DISkill

TheSkill // this is gen3
|
RegexUtil
DSkillUtil
PlayGround
Cloudianv2
MCodes
Person
#############
SuperReplika#
↓           #
ReplikaMap  #
#############
Items
###################
AbsDeconTranslator#
|                 #
DefconTranslator  #
###################
Algorithm
SoulOutput

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yotamarker

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Re: gen 3 skills for the LivinGrimoire
« Reply #4 on: November 10, 2020, 06:10:28 am »
defcon : this will get threats out of the input
input :this will run anyway, it will filter input into the waifu soul (aka replika)
otheroutput : this will run on the theskill subclass, if it doesn't return an alg souloutput() should run
souloutput : can output soul info

so 2 func on the super class TheSkill and 1 per sub class

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yotamarker

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Re: gen 3 skills for the LivinGrimoire
« Reply #5 on: November 12, 2020, 09:47:34 am »
a soul is the flow of intent via existence.

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yotamarker

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Re: gen 3 skills for the LivinGrimoire
« Reply #6 on: November 12, 2020, 11:49:50 pm »
review my plan :

defcon : this will get the threats for the goal (other than basic flight or flight dangers)
input : will record input relevent to the goal in the soul class

otheroutput{ //skill default
trg input,timer, prophesy} : will perform actions based on input : timer, audio, visual, touch, and prediction of the mentioned
souloutput : this will output info : from memories to warnings or stories.

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yotamarker

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yotamarker

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Re: gen 3 skills for the LivinGrimoire
« Reply #9 on: December 30, 2020, 06:25:40 pm »
the new gen 3 skills have several modules :

negative input response module
input triggered actions
time triggered actions
item and friend preservation triggers
a map for items with negative input and related sensory input

I would like to add a prophesy module to some

I personally, haven't seen much AI research pertain specifically to those events.
moko AI had sudden push notifications reminding the user to turn on her app but other than that, and much like other chat bots the user constantly had
to feed her input to get some interaction, which was censored.

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yotamarker

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Re: gen 3 skills for the LivinGrimoire
« Reply #10 on: January 10, 2021, 03:13:36 pm »

 


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