mini a.i puzzles

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yotamarker

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Re: mini a.i puzzles
« Reply #135 on: September 15, 2016, 01:43:18 am »
A.I puzzle !!! :o

does an A.I need to sleep ? why ?

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kei10

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Re: mini a.i puzzles
« Reply #136 on: September 15, 2016, 01:45:22 am »
Think outside the box.
Try it, for once.  O0
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yotamarker

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Re: mini a.i puzzles
« Reply #137 on: September 15, 2016, 07:09:11 pm »
@hashirama try thinking in 4 dimensions  :2funny:

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kei10

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Re: mini a.i puzzles
« Reply #138 on: September 15, 2016, 07:23:19 pm »
No we don't have to think something trivial in 4 dimension.  :2funny:

Rather focusing on the AI, try to change our point of view; Where did the word "sleep" came from, and what used it?

Us creatures, of course! But why do we sleep? To rest, of course! But why do we rest? Well you can look up for information about "why do we sleep" on google. For example;

https://sleepfoundation.org/excessivesleepiness/content/why-do-we-need-sleep

Once you have your answer, then switch your view point to AI. Compare what you're trying to do with your AI, and you'll have your answer you're looking for.

For example ... Are you going to mimic AI's anatomy like a real organism? If not, then no, AI wouldn't need to sleep. However, unless the structure of your AI requires "maintenance", or "recharge" energy or something, then yes, AI may need to shutdown to perform data maintenance.

Data maintenance also can be used to simulate dreams, if you wish to.

Just like game servers, which they schedule a date and down time to execute server maintenance.
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yotamarker

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Re: mini a.i puzzles
« Reply #139 on: September 16, 2016, 06:27:25 am »
if I post an A.I puzzle it has already been solved I don't need to look it up ;)

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kei10

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Re: mini a.i puzzles
« Reply #140 on: September 16, 2016, 06:48:17 am »
No, not quite. Sometimes even if one has given answer, it doesn't necessarily mean that it is correct. So, it is best to try to search multiple consistent resources before submitting your final conclusion. O0

"One's spoken words are dubious if there are no relevant connection, accuracy, and consistency."
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spydaz

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mini a.i puzzles
« Reply #141 on: September 20, 2016, 02:34:17 am »
The choice an ai will make will always. Depend on its programming ;

But understanding knowledge is a vast subject as well as the emotional value of an item it has negative and positive tones ...
these negative and positives are learned as well as being personal to the learner . It could be said that we feel negatively about an item or action .... the choice or importance of an action can be based on these negative: positive relations as well as sentiment .
If a person is told to jump ...
The person may not feel like jumping .... this may be because an experience has made this person negative towards jumping ; and yet if the requirement was to jump for a purpose the jump may have to be endured .
Also logic also plays a part in choice .

Faced with a problem these aspects should be considered ....

Our sensory organs also produce ; data .... which adds flavour to actions or knowledge .... which again influences choice ....

The self being ... is influenced by factors such as the products of experience .

Everybody's experience of the world is personal .... understanding these influences or accounting for them enables the self to be auto created ....

People are products of their personal experiences ...

Again that does not account for community influences ....


A good programmer will attempt to cover as many aspects as possible ...

Noticeable all experiences change over time ..... which changes the sentiment / emotion etc . Therefore opinions change over time naturally with new experience


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yotamarker

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Re: mini a.i puzzles
« Reply #142 on: October 02, 2016, 08:59:20 pm »
A.I nakasendo puzzle :

an A.I bot is traveling the nakasendo from magome to tsumago,
the road is completely new to her.
at one point the direction signs are missing and she takes the WRONG turn.
while walking the wrong path what makes her GO BACK to the place in which
she made the wrong turn ?

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kei10

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Re: mini a.i puzzles
« Reply #143 on: October 03, 2016, 12:18:55 am »
It is impossible for her to realize that she made a wrong turn towards a wrong path without any information about the road and its vicinity.

Think outside the box by taking the example of traversing a maze. One would have to go all the way to the end until one meets a dead end -- or endless. That's when one would return back to the intersection to choose another path.

For the information that makes her realize would be for example;
  • Vicinity does not match what she learned and planned before traveling.
  • Met someone and asked for direction, and told that she went to the wrong road.
  • Vicinity making no sense of what it should be.
  • Time taken to travel is taking far too long to reach its destination.
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yotamarker

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Re: mini a.i puzzles
« Reply #144 on: October 03, 2016, 01:29:37 am »
actually I've been to the nakasendo last week and it's length is 8KM
I crossed the road about 1KM after the post town magome and there were no
direction sign, I entered a narrow path with water flowing beside it and lots of flowers
all aroung. it was noon and I was somewhat worried about it getting dark.
I 've been walking for about 20min when the road ended and I ended up in a reqular grey
road and walked for bout 10 more minutes, at that point I decided to turn back, reaching the
part were I took the wrong turn I continued the other way all the way to tsumago.

I agree with you hashirama, there is probably an expectation time limit in which a familier
part of the road should appear.

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yotamarker

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Re: mini a.i puzzles
« Reply #145 on: October 03, 2016, 01:40:18 am »
A.I puzzle :

what would make an A.I ask preference questions with or ?
for example :
if you are in a fight with X should you fight OR flight ?

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yotamarker

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Re: mini a.i puzzles
« Reply #146 on: October 03, 2016, 03:01:19 am »
also on the wrong road there was grass, if people walk there than
grass shouldn't be there meaning the fixure is not of the goal correct algorithm

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yotamarker

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Re: mini a.i puzzles
« Reply #147 on: October 03, 2016, 03:44:24 pm »
pendulum summon ! ^-^
A.I puzzle !

what makes an A.I invite a person to do an activity together ?

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Korrelan

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Re: mini a.i puzzles
« Reply #148 on: October 03, 2016, 07:13:23 pm »

Quote
what makes an A.I invite a person to do an activity together ?

The AI would have to appreciate the cut of their jib.

 :)
It thunk... therefore it is!...    /    Project Page    /    KorrTecx Website

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Art

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Re: mini a.i puzzles
« Reply #149 on: October 04, 2016, 01:52:09 am »
Nice metaphor!!
In the world of AI, it's the thought that counts!

 


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