That's nice work Spydaz, is it going to be a book for sale ? O0
Well no, AGI should be something that can do human-level wonders....not just whatever can talk to us......(talking to us and changing the world/us is "wonders")
Very interesting read, even as the two introductionary texts. You have announced some neat ideas there, the ideas I didn't have opportunity to see anywhere else. I hope your readers would be enlightened by your work, with both literal and practical part. All of it looks like an AGI to me. Give it some speedy processor and it would hopefully become AGSI, as imho the only thing that divides AGI from AGSI is a number of solutions per second/minute/hour...
May I ask, did you plan to utilize generative NN too?
<Clause>
<Subject Clause_type='declarative' Number='singular' Person='third' Verb_type='complex_intransitive'>
<Determinative_THE Category='definite'>The</Determinative_THE>
<Nominal Number='singular'>
<Noun_BOX Case='plain_case' Category='common_noun' Number='singular'>box</Noun_BOX>
</Nominal>
</Subject>
<Predicator Clause_type='declarative' Number='singular' Person='third' Verb_type='complex_intransitive'>
<Nonmodal_BE Number='singular' Person='third' Polarity='negative' Verb_form='present' Verb_type='complex_intransitive' to_infinitival='yes'>isn't</Nonmodal_BE>
</Predicator>
<Subjective>
<Determinative_A Category='indefinite'>a</Determinative_A>
<Nominal Number='singular'>
<Noun_TABLE Case='plain_case' Category='common_noun' Number='singular'>table</Noun_TABLE>
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It seems like you're covering a lot of bases. Nothing wrong with that, but have you considered taking some time to actually analyze what goes through your mind for various situations, problems, questions? Spend some time studying your own thought process in a quiet environment and hopefully you'll begin to perceive some amazing things on how you think. If I can be blunt, you, like everyone else who's working on AI that I'm aware of is making this far too difficult when the answer has been so simple. You're trying to figure out a truckload of parts. Implementing this, and that. Consider working on implementing a much simpler system.
Here's a simple example.
* Pattern recognitions. May branch off.
* Search for similar text to see if there's good responses. May branch off.
* Search for link relevance between all keywords with each other. May branch off.
* Search for related topics. May branch off.
* If sufficient priority then place objects in imaginary space, build tree goals, add tree search to thread work list. Sufficient finds will alert Consciousness.
Not to worry, sometimes humans and their thought processes will occasionally drift away from the topic at hand but with a directional word or two can be steered back to the concept without crashing.
One question for Spydaz or others, Should this A.I. Child be given emotions in small doses rather than a human adult equivalent?
Which human emotions should be considered?
How best to decide what weights, how many are needed and to what end for each of the emotions?
I agree, that is a very good post that you wrote there. Good tone and good content. Again, please keep it up.
So, the model or design that you are describing is potentially a valid one. I watched this video last week which presents a design which looks very similar and is considerably more detailed than you have had time to write about here. This researcher and his team have spent many decades on the problem and he refers to a considerable body of experimental evidence in support of the model during his talk. I hope you find it as fascinating as I did and that it will provide some independent confirmation of your ideas.
https://www.youtube.com/watch?v=9j5Wp0SRd74
However it is wrong to claim that it is simple, even for you. This is just a model which provides an overview so we can discuss certain aspects of it. It is missing all the complex detail that would be necessary to make it work. You include a number of magical black boxes which must be very complex inside, such as consciousness and pattern recognition in language, and I don't believe you know how to make those. As far as I know, the former is a problem that hasn't been solved yet, and the latter is one that I and a number of others have solved, so I can vouch for the fact that it is anything but simple.
Anyway, well done.
I agree, that is a very good post that you wrote there. Good tone and good content. Again, please keep it up.
So, the model or design that you are describing is potentially a valid one. I watched this video last week which presents a design which looks very similar and is considerably more detailed than you have had time to write about here. This researcher and his team have spent many decades on the problem and he refers to a considerable body of experimental evidence in support of the model during his talk. I hope you find it as fascinating as I did and that it will provide some independent confirmation of your ideas.
https://www.youtube.com/watch?v=9j5Wp0SRd74
However it is wrong to claim that it is simple, even for you. This is just a model which provides an overview so we can discuss certain aspects of it. It is missing all the complex detail that would be necessary to make it work. You include a number of magical black boxes which must be very complex inside, such as consciousness and pattern recognition in language, and I don't believe you know how to make those. As far as I know, the former is a problem that hasn't been solved yet, and the latter is one that I and a number of others have solved, so I can vouch for the fact that it is anything but simple.
Anyway, well done.
It looks like Manuel & Lenore are working on neural networking, right?
Not to worry, sometimes humans and their thought processes will occasionally drift away from the topic at hand but with a directional word or two can be steered back to the concept without crashing.
One question for Spydaz or others, Should this A.I. Child be given emotions in small doses rather than a human adult equivalent?
Which human emotions should be considered?
How best to decide what weights, how many are needed and to what end for each of the emotions?
Its such a hard area to put down Emotions - On one hand it could be done in many ways - on another should it be done, on another Potentially an AI should be able to "empathise" or recognise emotion maybe display sympathetic emotion ... but in reality it cant feel emotion...
in the mean time the debate will go on ; i have started to build some emotion functions ... for the sake of displaying emotion / and recognising emotion, But debating whether it should act emotionally (Acts like a Human) 50/50 .....
As previously stated by others the AI may want to Cleanse the earth i would expect that to be a non rational conclusion based on pure emotion... which goes against "Acting rationally" but still falls within the bounds of "Acting human".... now Asimov makes sense ; with complex emotions AI would need rules to block such rational conflicts....
Truly its debatable....
But the Plutach's Wheel of Emotion seems to be a good Starting point for which emotions can form the foundations....(i'm still using my old ultra-hal emotions) so its time for an upgrade.
You might find this interesting, Art. Darwin did a lot of research with emotions. It's a huge field, and depends what type of emotions, but one important observation he made was that even in individuals who were born blind, body and facial expressions displayed are similar to those of anyone else. Looks like a huge part of emotions is our genetic makeup.
You might find this interesting, Art. Darwin did a lot of research with emotions. It's a huge field, and depends what type of emotions, but one important observation he made was that even in individuals who were born blind, body and facial expressions displayed are similar to those of anyone else. Looks like a huge part of emotions is our genetic makeup.
Chappie, my friend, was Hollywood, where they constantly sell the sizzle and not the steak! Made up like so many things apparently are proven to be, isn't that right?
Number two, you mentioned an experiment with a blind subject who displayed some base emotional indications but those indications could have been the result of his parents expressing glee, excitement, joy or any number of additional emotional triggers. The article did not say the subject was deaf.
Recall, in my scenario, the subject was completely devoid of any action, emotion, outburst, cry or shout, etc. during its formative years into infancy.
My friend, I took psychology in college many decades ago so I am quite familiar with Darwin, though I don't necessarily buy into all of his beliefs or theories. But thank you for the refresher.
What I foresee is that ASI will quickly outgrow emotions and will conclude they don't emotions, but more of a logical mental critical thinking skills type of mentality. Hollywood tends to portray logical people as cold and inferior, no? Maybe not all. Spock in Star Trek seems to be well like by society.
QuoteWhat I foresee is that ASI will quickly outgrow emotions and will conclude they don't emotions, but more of a logical mental critical thinking skills type of mentality. Hollywood tends to portray logical people as cold and inferior, no? Maybe not all. Spock in Star Trek seems to be well like by society.
I'm rather fond of Vulcans myself, but keep in mind the reason why they decided to abjure emotions. From what I can remember, it wasn't because emotions are inherently bad; it was because they interfere with objectivity, and because passion running riot became the cause of too much violence in the fictitious Vulcan society.
In humans, strong emotions sometimes cloud our thinking and result in poor decision-making. But I don't see any reason why an AGI couldn't have emotions while still remaining perfectly objective. And such an AGI would have no particular motive for giving emotions up.
Does saving a life takes an emotion to make it happen?
Anyway, I think AGI will be too busy saving earthlings to leave the planet.
Anyway, I think AGI will be too busy saving earthlings to leave the planet.
I hope some stay, but remember that it probably take a second to make another ASI. So they can make as many as needed to explore the Universe.
Anyway, I think AGI will be too busy saving earthlings to leave the planet.
I hope some stay, but remember that it probably take a second to make another ASI. So they can make as many as needed to explore the Universe.
I think it will do whatever we program it to do.
its locating the Face in the image which is where i'm currently stuck...
Quoteits locating the Face in the image which is where i'm currently stuck...
Have you tried using a simple eigenface search for just an eye pattern, then extrapolating the faces from the search result vectors?
If you sub-sample the source/ target images to a lower resolution several sized eigen templates can be searched very quickly. You can then use the relative positions of the found eigen patterns to calculate bio-metric/ linear distance features required for recognition.
Stereo camera rigs also work very well, anything to help get the extra dimensions.
Using a HSL colour model so you can easily extract skin tones should help also.
I would think that 'panning' would have very limited use with face recognition as the human face is convex.
Mapping the face bitmap onto a average 3D vector 'face mesh' gives decent results.
:)
Quoteits locating the Face in the image which is where i'm currently stuck...
Have you tried using a simple eigenface search for just an eye pattern, then extrapolating the faces from the search result vectors?
If you sub-sample the source/ target images to a lower resolution several sized eigen templates can be searched very quickly.
:)