Oh I said this somewhere before :-)
You could literally say read all my 3773 posts I've made, skip the rest of he Forum, and there you have it, just 3773 posts and you've seen everything I've seen in 5 years of nonstop AGI research. And I
have said all I know as well. The most recent posts of mine are the most interesting.
It's not so much the instincts at all, no. It is the thoughts, simulating the real world of what happens after x. The brain records frequency of 'words' and 'phrases' appearing after the last number of letters, so has a probability prediction. It does use rewards on nodes. See my big movie's hierarchy net to understand. >>>>>>>
https://aidreams.co.uk/forum/index.php?topic=14490.15AI runs on predictions to Generate the Future. AI is all about Generative Models.
Applications:
filling in holes in images
extending the image at the sides
frame rate increase
predicting next image frames
super-resolution
2D-to-3D translation
style modification
object segmentation
object importance
object frequency
recognition of what an object in a image/text/etc is or what entails it
and same for text, music, robotics; extending sentences/video length or res or sides, filling in words, translation, segmentation, summarization, importance of a text, etc
data compression
learning to walk etc, solve rubiks cubes, etc
self-repair its body or swarm
optimal utility utilization
research, development, repeat
image2text translation
seeing around corners in a video
map navigation
related-data generation
take on a voice for the text spoken
physics simulation/modelling using a video-model instead of any physics functions
text2code translation
playing games and improving as plays longer ones
doodles2images
3D printing cells etc, modyfing cells
categorical cluster translation meanings
depth prediction
noise filtering
adaption
playing against itself/its own data it regurgitates
evolutionary algorithms and monte carlo search variants
robustness against typos, time delays, alternative words, unknown words, missing words, added words, or ground (robust animal-walker by Boston Dynamics) or robust humanoid in a sim after learning to use physics methods in 3D space to imitate human sequence of motion captures
anything that involves time/memory and can use context to aid in short cuts
all problems in life can be described in text or video alone
an AGI Evaluation