ChatScript GUI "Proof of Concept" project

  • 7 Replies
  • 4266 Views
*

DaveMorton

  • Trusty Member
  • ********
  • Replicant
  • *
  • 636
  • Safe, Reliable Insanity, Since 1961
    • Geek Cave Creations
ChatScript GUI "Proof of Concept" project
« on: May 30, 2011, 10:41:32 am »
Some folks may (or may not) be aware that I joined the ChatScript Project some time ago, and have been helping out where I can; I've also, however, been working independently on creating a GUI for CS that somewhat extends beyond the "command window" interface it currently uses (not that there's anything wrong with a CLI, mind you... I'm just spoiled, is all. :) ). This new interface is still in "Pre-Alpha" status, and is likely to have compatibility issues with certain versions of XP (depending on whether SAPI is enabled). Currently, the GUI has built-in TTS (hard coded in, but later will be set up as an option), and plans are in the works to add speech recognition, as well, along with a load of other configuration options. The app is available for download at http://www.geekcavecreations.com/Downloads/ChatScriptGUI_Setup.zip.

A few things to mention:
1.) This GUI does NOT come with the ChatScript engine included, and won't do very much without it. If you don't have ChatScript already installed, you can get it at http://chatscript.sourceforge.net/.
2.) Like all apps that I've written, I've created an installation package for it, to make it easier to install/uninstall.
3.) As I've indicated already, this is a "work in progress", and may cause problems (though I certainly hope not!). I've only got 2 computers that I was able to test it on, so I'm sure that I haven't covered every scenario.

Some of the features I'm planning on implementing:
  • Speech recognition (I think I mentioned that, already)
  • TTS configuration options for pitch, tempo, "breathiness" and voice name (if there is more than one installed voice)
  • Configuration options to allow for connecting to a remote (rather than local) server
  • A help file, along with other documentation

Feedback is always humbly accepted. :)
Comforting the Disturbed, Disturbing the Comfortable
Chat with Morti!
LinkedIn Profile
CAPTCHA4us

*

mendicott

  • Bumblebee
  • **
  • 28
    • Meta-Guide.com
Re: ChatScript GUI "Proof of Concept" project
« Reply #1 on: May 30, 2011, 02:57:45 pm »
Hi Dave,

I haven´t started working with ChatScript yet; but, high on my wish list would be XMPP compatibility, and interface to major avatar system(s), perhaps even via XMPP?

Cheers,

 - Marcus Endicott
   http://twitter.com/mendicott

*

DaveMorton

  • Trusty Member
  • ********
  • Replicant
  • *
  • 636
  • Safe, Reliable Insanity, Since 1961
    • Geek Cave Creations
Re: ChatScript GUI "Proof of Concept" project
« Reply #2 on: May 30, 2011, 05:28:11 pm »
I'll have a look at that, Marcus, just as soon as I find out what XMPP is. :P
Comforting the Disturbed, Disturbing the Comfortable
Chat with Morti!
LinkedIn Profile
CAPTCHA4us

*

mendicott

  • Bumblebee
  • **
  • 28
    • Meta-Guide.com
Re: ChatScript GUI "Proof of Concept" project
« Reply #3 on: May 30, 2011, 07:11:48 pm »
In a nutshell, XMPP is the open IM standard, the linga fanca for chatbots, allowing them to interact with all other networked systems, including avatar systems (not to mention other chatbots) ..

*

Bragi

  • Trusty Member
  • ********
  • Replicant
  • *
  • 564
    • Neural network design blog
Re: ChatScript GUI "Proof of Concept" project
« Reply #4 on: May 31, 2011, 08:52:18 am »
Do you know of many chatbots that use the xmpp protocol already and how are they using it? (perhaps this can be moved to another thread)

*

Freddy

  • Administrator
  • **********************
  • Colossus
  • *
  • 6860
  • Mostly Harmless
Re: ChatScript GUI "Proof of Concept" project
« Reply #5 on: June 10, 2011, 07:54:31 am »
Dave, I noticed on Chatbots org that you updated this.  Is the file linked to here still valid, did you just replace it?  I would like to try it out next week as I will hopefully have a little spare time.

Thanks :)

*

DaveMorton

  • Trusty Member
  • ********
  • Replicant
  • *
  • 636
  • Safe, Reliable Insanity, Since 1961
    • Geek Cave Creations
Re: ChatScript GUI "Proof of Concept" project
« Reply #6 on: June 10, 2011, 08:49:15 am »
I'm sorry, Freddy. I got side tracked before I could post the update here. The updated post there also contains an updated URL, since the filename is different. You can download the new version at http://www.geekcavecreations.com/Downloads/CSGUI_setup.zip, and you can view a short list of planned features (and leave comments) at http://www.chatbots.org/ai_zone/viewreply/5643/.
Comforting the Disturbed, Disturbing the Comfortable
Chat with Morti!
LinkedIn Profile
CAPTCHA4us

*

Freddy

  • Administrator
  • **********************
  • Colossus
  • *
  • 6860
  • Mostly Harmless
Re: ChatScript GUI "Proof of Concept" project
« Reply #7 on: June 10, 2011, 10:17:55 am »
Great, it was not a problem, like I said it will be a day or two.  Just wanted to catch you while your were about. Many thanks :)

 


LLaMA2 Meta's chatbot released
by spydaz (AI News )
August 24, 2024, 02:58:36 pm
ollama and llama3
by spydaz (AI News )
August 24, 2024, 02:55:13 pm
AI controlled F-16, for real!
by frankinstien (AI News )
June 15, 2024, 05:40:28 am
Open AI GPT-4o - audio, vision, text combined reasoning
by MikeB (AI News )
May 14, 2024, 05:46:48 am
OpenAI Speech-to-Speech Reasoning Demo
by MikeB (AI News )
March 31, 2024, 01:00:53 pm
Say good-bye to GPUs...
by MikeB (AI News )
March 23, 2024, 09:23:52 am
Google Bard report
by ivan.moony (AI News )
February 14, 2024, 04:42:23 pm
Elon Musk's xAI Grok Chatbot
by MikeB (AI News )
December 11, 2023, 06:26:33 am

Users Online

444 Guests, 0 Users

Most Online Today: 448. Most Online Ever: 2369 (November 21, 2020, 04:08:13 pm)

Articles