universal simulation

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LOCKSUIT

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Re: universal simulation
« Reply #30 on: July 09, 2019, 03:20:56 am »
its really really ugly, make you throw up and need thinking coaching, but you'll get it maybe later if you think hard
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goaty

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Re: universal simulation
« Reply #31 on: July 09, 2019, 04:22:39 am »
But what is the cause of it!! (Im pretty sure it all stems from one main flaw.)

How do I explain this...


You know, you go think what your going to run your machine with, you can use air power, or you can use electricity power, and maybe at a far stretch you could magneticly power, but then its not coming from a battery.  What im trying to say is there IS NO OTHER KIND OF BATTERY.

Even if there is some alien method,  it would never ever reach a show of 10 fingers even if you knew the secrets of almighty heaven!!!!

So... im saying...  IMPOSSIBILITY causes INEVITABLE SADNESS AND DOOM!!!    and its because there is no more,  now even the devil himself will disintrigrate after hes finished torturing us,  even tho in his power he could have done anything.

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Re: universal simulation
« Reply #32 on: July 09, 2019, 04:27:54 am »
A battery like energy or a battery like determined physics that fuels what's next? Ah,
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HS

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Re: universal simulation
« Reply #33 on: July 09, 2019, 07:00:17 am »
I don’t know you guys… You can say I’m being idealistic because I can’t handle the truth. I can say you’re predisposed towards a position that makes you feel superior. I’m not convinced either way. What seems more likely? Everything controls itself because actions stem from the nature of every particle and system. Or. Everything is controlled by something smaller. Who’s to say that only the most basic particles get a say? There could be driving forces at each level of complexity, themselves increasing in complexity until you get free will. They could coexist without interfering with each other. Like we can play tennis, without interfering with the bacteria playing hide and seek with immune cells, and those don’t interfere with the jiggling of their constituent atoms. Maybe there isn’t an order imposed from the bottom up. Maybe there are just stable, self-deterministic systems at each level of complexity.

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LOCKSUIT

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Re: universal simulation
« Reply #34 on: July 10, 2019, 06:15:34 am »
"Everything controls itself because actions stem from the nature of every particle and system."

"Everything is controlled by something smaller."

"Who’s to say that only the most basic particles get a say? There could be driving forces at each level of complexity, themselves increasing in complexity until you get free will. They could coexist without interfering with each other. Like we can play tennis, without interfering with the bacteria playing hide and seek with immune cells, and those don’t interfere with the jiggling of their constituent atoms. Maybe there isn’t an order imposed from the bottom up. Maybe there are just stable, self-deterministic systems at each level of complexity."



If you read the below I wrote-out, you can see i discovered a slew of answers after some short rubbing out.

Well, the all particles affect all particles 1st statement is true, it's the way. As for the 2nd statement, if we have 4 metal boxes each made of 4 boxes and each has molecular systems, all the atoms of the systems, and even the metal walls themselves, affect all the other particles, and yes the electricity can 'push' the metal box and the box stays intact while moves, but this is the all p affect all p statement #1. I'll get back to the higher effects next; So; we have higher level effects where the particles can ex. move a box particles but not the particles themselves in comparison to each other as they stay n place relative to one another, indeed they can coexist as you say. As for the driving force coming from higher levels, that would be a box having been pushed and the box wall that is moving - not the particles - hit a target and 'move it'. Hmm, but this is particle forces. We have higher level effects but they are artificially made! So we have higher level artificial forces, coexistings! A girl can be running on a track in field while a slug walks in a circle in her gut track (lol) while an atom in the slug moves in a circle around its blood vain track (lol). The girl's hand or feet can push something and the slugs in her hand are in relative forces in her hand, and again a level lower. The force comes from her solid hand wall 'body' 'particle'. So we have particles that make up particles that make up particles, atoms make make up cells that make up bodies. Bodies are 'solid'. Cells are 'solid'. Atoms are 'solid' to cut. Even particles are 'solid'. Any of the 'particle' solids can be the driving force in physics. A body can push something, while that body carries smaller 'particles' in itself that stay in relative motion with it like a satellite does circling Earth. The lower particles do so because the higher level particle human body is 'solid' and can 'push' all the stuff inside itself in the same direction. So our levels of 'particle' forces are many sizes made from its parts, and often the 'Human Particle' can be moving and have smaller slug particles inside itself. We have different size particles, its just that some can fit inside others seamlessly because the one carrying them is solid and let's them feel like they are not even moving while sitting in the gut track. So it's true all particles affect everything, but without building higher level larger particles, we would all be liquid monsters with no bones and no thoughts. This is why we can do the simulations I showed in this very thread without simulating trillions of trillions of particles. Also a computer system is already making its own driving forces that are massively unaffected by particle effects or molecular effects. Computers can create a [digitally perfect' redundant mathematically driven simulation with forces...
« Last Edit: July 10, 2019, 07:23:52 am by LOCKSUIT »
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LOCKSUIT

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Re: universal simulation
« Reply #35 on: July 10, 2019, 09:33:46 am »
And, maybe that's how we can skip the too-many connections theory of the brain and make it on regular computers, needing not trillions of dendrites etc.
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