Is it a RL body robot, or a net on a chip in a sim ?RL of course! It's the way to go IMO.
But the brain part is important first....don't go for a body yet....Nope! I believe a body informs brain structure and development.
It has to learn sensory, like see or read about its room, and then predict what may happen and discover solutions using old ideas it can use.I trying to start from the very basics. Mine will learn from random doings to make doings less random. I don't want to build a working system, I want to build a system that will learn to work by its self.
It needs a goal-belief system, that works on an agenda.....not learn a muscle set that naviagates.....its need a language, for its agendaIt will have a basic pre-programmed emotional agenda. It should create a "rational" agenda by its self. Such a simple organism won't be able to do anything with a complex language just yet, that should come later.
Interesting. What is your reliable method of connecting all those tiny solar units together and what is the output rating of each solar square?
Why do the magnets have to incorporated into the contacts, one large magnet behind the face holding the spring contacts would surly work better. Copper isn't magnetic.
:)
I actually meant do away with the small magnets altogether and use just two larger magnets to pull the contacts together, one for each contact face.
:)
I wouldn’t want to waste power holding brain cells together, but electromagnets could be used for artificial muscles. Air muscles require a tank and compressor (both pistons, and texflex with rubber). Hydraulics are slow, and my twisted string idea has the danger of becoming a catapult. Tiny electromagnets somehow joined in strands though… Oooh that’s cool.
http://www.carlpisaturo.com/Slave_MAIN.html
:)
Interesting, but all those cables are problems waiting to happen!! Far more complex than it needs to be, IMHO.
That super block computer design looks like a good topology. I guess the inputs come in 5 faces, and the outputs come out the bottom?
Maybe make the block system in a physics sim in UE4 where it has life-like physics? Might be hard to make 300 complex blocks in real life and fix/power them constantly lol by hand?
I guess the inputs come in 5 faces, and the outputs come out the bottom?
With all those faces and contacts constantly opening and closing, don't forget about arcing and sparking which in time will dirty and degrade the contact surfaces, affecting performance. Just a thought.
Man as an amature artist is a horrible thing.Are we ever! Oh my gosh. Look at anything in nature that's just trying to survive however it can, gnarled trees, weird fungi, rhinoceroses, they may look improbable in the real world, but at least they have a theme they are sticking to. Now if humans try to make something graceful or at least cohesive it usually just goes horribly wrong. I think it's the lack of evolution urging us to make all the parts serve a common purpose in a particular environment, which would give it a style. In the case of an AGI this would enable the natural development of a specific personality.
The pins have to be sprung,
:)
So are u going to light them up when the cell is activated? That would work I think, thatYes I think I'll make the red led part of the standby loop in the microprocessor, just for troubleshooting at a glance. There could be an led for info coming in, maybe orange, and an led for info leaving, could be green, like traffic, so it's easy to understand.
different sensors coming in would be a different pattern activated.
Is your idea for solar powering it still there?Yup, solar power is incorporated. See the little squares in the center of each face? 2.1 volts when connected in series! If someone finds these cubes in the distant future they will be able to resurrect them with incidental light exposure. There could be a post apocalyptic society. They should get to have some adventures if they go digging for ancient high technology. O0
but im still stuck in software
They will just screw components together with their hands.
The milk thing is cool, thanks!
The idea goes like this. Design the actual resin parts, design the rubber moulds for casting the resin parts, design the parts for creating the rubber moulds, get the parts for creating the rubber moulds 3D printed. Then I%u2019ll be able to create, (and continually increase my capacity for producing), the complex shapes of the actual robot, by using only liquids!
For now, I'm hoping that wireless communication between the 27 neurons can increase the interconnectedness of the net, and simulate the effects of a larger number of neurons.
That would be really awesome if you could accomplish something like that. I've seen drones that fly and go in the water. I've seen drones that can fly and roll on land. I haven't seen any designs that could do all three though. I have one suggestion; have you thought of experimenting with whegs instead of wheels?
Looks good to me, how did you get those wheels so perfect, they are home made?