Ai Dreams Forum

Member's Experiments & Projects => General Project Discussion => Topic started by: Kappers on September 01, 2011, 03:36:54 pm

Title: E.D.G.E - My Project!
Post by: Kappers on September 01, 2011, 03:36:54 pm
Well I'm unsure how this will be received as it may not seem as big as most projects, however I will be producing a journal which I will later submit to a member of the Affective Computing Group which I have been in contact with.  This will provide a full exploration of my proposed E.D.G.E system, the Emotion Driven Game Engine.  This project means a lot to me as I believe it could create a niche in the game development industry which would later open up to potentially form the modern standard of dynamic game play.

In this journal, I will provide information under topics similar to the following:
(they obviously won't be phrased this way, and eventually some may be merged/introduced/not covered)



Title: Re: E.D.G.E - My Project!
Post by: Bragi on September 01, 2011, 03:44:05 pm
I'm game, euhm, interested in reading your journal.
Title: Re: E.D.G.E - My Project!
Post by: Freddy on September 01, 2011, 10:40:28 pm
Me too, I've always wanted us to feature AI in games here; it's nice to see someone is researching it.  I look forward to hearing about your progress.

I guess you will already have heard of Grandroids ?

Nice acronym too btw  8)
Title: Re: E.D.G.E - My Project!
Post by: mendicott on September 01, 2011, 11:00:49 pm
> http://www.musemantik.com/products/emrzr-sense/ (http://www.musemantik.com/products/emrzr-sense/)

Musemantik has recently developed a product called "Emrzr Sense" to aid game developers model and infer emotions.
Title: Re: E.D.G.E - My Project!
Post by: Kappers on September 02, 2011, 10:30:31 am
Musemantik has recently developed a product called "Emrzr Sense" to aid game developers model and infer emotions.

I have actually heard of it! Although they have obviously opened up a whole range of opportunities for use of emotion inference, I think the approach they take to utilizing this information bypasses vital methods of almost exploiting the user's emotional state in order to maximize their game experience. I also think using sound as an example of these "Emotional-controlled game components" isn't a selling point by any means......

I guess you will already have heard of Grandroids ?

I had heard of the project, yet never really explored it! Now that he's getting so much more support, I'm definitely going to have a look. I used to play Creatures quite a lot, however I was young and never really got into the game, yet I was pretty surprised by the underlying complexity.

Title: Re: E.D.G.E - My Project!
Post by: Freddy on September 02, 2011, 12:50:31 pm
I'm lucky as Ai Dreams donated to the project so I get an insiders view. I can't share anything, but if Grand does any public announcements I will drop them in here.