Visibility graph

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Marcus Vilain

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Visibility graph
« on: March 05, 2019, 12:50:09 am »
Hi,

Does anyone knows if a c++ library that computes a reduced visibility graph exists ? It will be used to find the shortest path. Sorry if it’s not the right place to post this message.
Thanks for the help,
Marcus

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ivan.moony

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Re: Visibility graph
« Reply #1 on: March 05, 2019, 05:15:03 am »
I'm not sure what reduced visibility graph represents. For shortest path finding, did you try searching algorithm A star or traveling salesman solution?
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AndyGoode

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Re: Visibility graph
« Reply #2 on: March 06, 2019, 01:08:46 am »
I'm not sure what reduced visibility graph represents.

I just looked this up. I'd never heard of such a graph before, but it's quite interesting (to me, at least). A visibility graph is another way of showing which points have a clear line of sight between them when there exist obstacles nearby that might block the line of sight. A reduced visibility graph is a visibility graph with unneeded edges removed from the diagram...

http://www.cs.kent.edu/~dragan/ST-Spring2016/visibility%20graphs.pdf

As for C++ libraries, I have no idea which libraries contain which functions. Maybe that's why I can't get a job as a C++ programmer.  ;)

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8pla.net

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Re: Visibility graph
« Reply #3 on: March 07, 2019, 04:15:05 pm »
A visibility graph reminds me of ray tracing. All credit to Kevin Beason, C++ source code listing:

Source code http://www.kevinbeason.com/smallpt/explicit.cpp compiled with:

                  g++ -O3 -fopenmp explicit.cpp -o explicit.o

Ran program with:  ./explicit.o ... It generates image.ppm in 10 seconds.

For discussion purposes and image compatibility, PPM image converted to scaled down, indexed PNG image...



Citation (and recommended... Ray Tracer is 99 lines of C++ is really worth checking out.):
http://www.kevinbeason.com
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