SL - Making Content

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GamerThom

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Re: SL - Making Content
« Reply #15 on: July 25, 2007, 04:35:28 PM »
I'll be in SL later. Like in a couple hours from now if any of you want to hook up.
First I have some other business I have to take care of. Then I can have a little fun.  ;)
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Freddy

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Re: SL - Making Content
« Reply #16 on: July 25, 2007, 09:38:33 PM »
Anyone know if Paint Shop Pro saves out TGA's with an Alpha Channel please ?

I'm trying ULead Photoimpact, but there doesn't seem to be any form of alpha channel options - it just seems to save both the texture and alpha channel as one image - surely that's not gonna work right, because I am thinking the transparent (alpha) parts will just show up as black.

Any help gratefully received :)

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Maviarab

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Re: SL - Making Content
« Reply #17 on: July 26, 2007, 10:29:40 AM »
Yes it will bro.

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GamerThom

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Re: SL - Making Content
« Reply #18 on: July 26, 2007, 03:32:09 PM »
Yea, Paint Shop Pro will save in TGA format using Alpha channel as active.
I have Paint Shop Pro 8 & 10 a,d they both have that option.
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Freddy

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Re: SL - Making Content
« Reply #19 on: July 26, 2007, 03:40:52 PM »
Ok thanks, I'm still trying to get some guidance on Ulead but if it doesn't do it then I will go buy a version of PSP then.

 


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