Torso and fullbody.

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Carl2

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Torso and fullbody.
« on: January 11, 2006, 09:10:07 pm »
All,
  Would anyone know if the torso htrs are compatable with fullbody?
Carl2

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ALADYBLOND

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Re: Torso and fullbody.
« Reply #1 on: January 11, 2006, 10:11:33 pm »
if you have a skin open in full body and one open in torso look at them side by side, by simply resizing you can cut and paste the torso to fit in the full body spot or visa versa. i have done this many times. ~~alady
~~if i only had a brain~~

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Art

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Re: Torso and fullbody.
« Reply #2 on: January 12, 2006, 12:46:21 am »
Lynn, I'm not sure if Carl's referring to a skin (coloring, texture, eyes, etc.) or the actual .htf file.

If .htr, I'd say not since they are vastly different 3D models / meshes.

The textures or "skins" would likely work as you say since I've seen a lot of variety in that area.

Hey, experimenting is what it's all about!!
In the world of AI, it's the thought that counts!

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Carl2

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Re: Torso and fullbody.
« Reply #3 on: January 12, 2006, 08:10:48 pm »
All,
  I should have included more details, I just found the bizlady htr,  I was hoping the coat was a seperate htr similar to the wigs and could be used with the fullbod.  I was able to cut and paste some shoes for full body so possibly this will save some work.  Thanks for the input.
Carl2

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Art

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Re: Torso and fullbody.
« Reply #4 on: January 12, 2006, 11:52:19 pm »
Carl,

Though not with 100 % certainty, I'd say no. I think the coat is actually part of the 3D mesh that makes up the biz woman torso.
I have seen quite a lot of variety with regard to the coat's style and color, as this was done with a paint program in a similar
way some of us have modified the full body girl's original clothing with the black slacks and red stripes, etc.

Good luck.
In the world of AI, it's the thought that counts!

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Carl2

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Re: Torso and fullbody.
« Reply #5 on: January 15, 2006, 10:07:54 pm »
Art,
   That's what I thought also when I ran bizlady, didn't realize it was on my computer.
Carl2

 


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